Otaku Sakamichi Onoda has just entered high school and plans to join the anime club. In middle school, Onoda didn’t have any friends with whom he could talk about anime, games, Akihabara and other ...
Tadokoro has fallen ill and is unable to keep any food down. Meanwhile Imaizumi doubts his reasons for racing after letting Midosuji pass him in Leg 1 of the race. While the members of the Sohoku racing team try to overcome their ailments during this night of hope, Onoda receives a surprise visit from his mom. The next day begins as Tadokoro explains how Leg 2's racing order starts. Onoda remembers the assignment that Kinjou gave him the night before. As it comes time for Sohoku and Hakone to leave, Makishima realizes that Tadokoro hasn't left the start line.
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Night of Hope
Tadokoro has fallen ill and is unable to keep any food down. Meanwhile Imaizumi doubts his reasons for racing after letting Midosuji pass him in Leg 1 of the race. While the members of the Sohoku racing team try to overcome their ailments during this night of hope, Onoda receives a surprise visit from his mom. The next day begins as Tadokoro explains how Leg 2's racing order starts. Onoda remembers the assignment that Kinjou gave him the night before. As it comes time for Sohoku and Hakone to leave, Makishima realizes that Tadokoro hasn't left the start line.
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